Posts Tagged ‘Wii’

DateDec 1, 2006
Excite Truck

When I overhear people talk of the “good old days” (i.e. the NES), one game which is always mentioned is Excitebike. Its fame is forever, and anyone who knows it cherishes it. So it’s surprising Nintendo hasn’t capitalized on its popularity. Excitebike 64 was okay, but there has been little else to get… er… uh… [...]

DateNov 28, 2006
Nintendo says Americans snap up 600,000 Wii consoles

TOKYO (AFP)- Sony made 400,000 of its PlayStation 3 machines available for the November 17 launch in the United States, two days before the Wii hit the shelves, and stocks of both rival consoles quickly sold out at launch. “Even with sales already in excess of 600,000 units, demand continues to exceed supply, as it’s [...]

DateNov 28, 2006
Gamers say Wii has PS3 beaten

USA Today – Both sold out on Day 1: Nov. 19 for the $500-$600 PS3 and Nov. 21 for the $250 Wii. But Nintendo seems to be reaping the benefits of a better supply. Overall, Sony is estimated to have shipped between 125,000 and 175,000 PS3s to stores, says American Technology Research analyst P.J. McNealy; [...]

DateNov 25, 2006
Super Monkey Ball: Banana Blitz

Back when Super Monkey Ball launched alongside the GameCube, it didn’t prove the system’s hardware so much as it proved the system’s knack for multiplayer finesse. Several years later, Super Monkey Ball once again arrives as a launch title for Nintendo’s latest, but what it achieves is just the opposite of its predecessors. The first [...]

DateNov 22, 2006
Rayman Raving Rabbids

Rayman has, countless times before, been very successful in creating memorable characters. And it seems every leading group of villains becomes even more amusing as the series moves on, from the robot pirates in Rayman 2 to the Hoodlums in the last Rayman adventure. This trend may have gone overboard in Raving Rabbids, however, because [...]

DateNov 16, 2006
Nintendo hopes for console comeback

By YURI KAGEYAMA, AP Business Writer Nintendo Co. is banking on the Wii’s remote-controller wand that can be swung around like a tennis racket, fishing pole, drumstick or orchestra baton in easy-to-play games that are expected to appeal to a wider audience than young males. It goes on sale Sunday in the United States and [...]

DateNov 10, 2006
Wii turns developers heads

Nintendo of America president, Reggie Fils-Aime, recently gave a speech at the Montreal Games Summit, reporting that more and more developers are turning their attentions away from rivals consoles and focusing on Wii. “We’ve had a tremendous amount of third party support as we’ve prepared for the launch. The shift that’s been reported in developer [...]

DateNov 10, 2006
Disney To Develop Nintendo Games

Elizabeth Millard, newsfactor.com Disney’s video game publishing division, Buena Vista Games Group, announced development of the smaller group, called “Fall Line Studio,” which is tasked with creating Disney-inspired games for Nintendo’s devices. Based out of Salt Lake City, Fall Line Studio is expected to draw on the iconic Disney characters, including Mickey Mouse and Donald [...]

DateNov 5, 2006
Virtual Console secrets

CVG has interviewed Nintendo about the eagerly-anticipated Virtual Console. The information is a mix of the old and new, but offers a comprehensive look at how the retro-fans dream will work. – As well as Wii’s 512MB internal memory or SD cards. Any VC games on SD cards will be locked to the console they [...]

DateNov 4, 2006
First DS-Wii connectivity information

IGN’s recent playtest of the first Pokemon Wii title, Pokemon Battle Revolution, has revealed that the game can be played entirely with the DS. Following in the footsteps of its Stadium and Colosseum predecessors, Battle Revolution is based mainly on the combat and tournaments of the Pokemon world. While Colosseum featured a story mode, the [...]