Posts Tagged ‘Wii’
Jan 26, 2007
Wii News Channel Now Functioning
Jan 26, 2007
Some sites are reporting this earlier-than-expected launch of the Wii News Channel. Though there is no official press release available at this time. I just caught glimpse of the blue luminescent glow of the disc tray myself; indicating that some sort of vital update or message via Nintendo was being relayed to me. WiiConnect24 is [...]
Jan 25, 2007
Wii-kly Update: Legend of Zelda: A Link to the Past added to Virtual Console
Jan 25, 2007
Nintendo Press Release – Today Nintendo adds one of the most popular games in its library of classics to the Wii video game system’s Wii Shop Channel. The Legend of Zelda: A Link to the Past goes live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with [...]
Jan 25, 2007
Super Paper Mario slated for an April release
Jan 25, 2007
1up – You’ve heard right. The once GameCube title was pushed to Wii, and remained dormant for a rather long period of time. At least, publicly. The latest issue of Nintendo Power has a brief article stating that it is due for an April release, with upgraded graphics to boot. But, honestly, just how improved [...]
Jan 25, 2007
Nintendo’s first quarter releases for Wii revealed
Jan 25, 2007
GoNintendo and Nintendo Press Release – REDMOND, Wash., Jan. 23, 2007 – After watching everyone from gamers to grandmas fall under the spell of ground-breaking Wii games during the holidays, Nintendo fulfills its promise to continue the flow of fun for veteran and new gamers alike. Nintendo’s first-quarter lineup is filled with new games that [...]
Jan 18, 2007
WarioWare: Smooth Moves
Jan 18, 2007
So, here’s a simple premise for a game. Read instructions that are given to you, and do what you’re being told. Sounds easy enough, yes? Not quite. Which is exactly what WarioWare: Smooth Moves, and the previous iterations of the series are all about. The hectic, fast-paced gameplay, and simple start-and-stop fun of WarioWare titles [...]
Jan 15, 2007
Metal Slug Anthology
Jan 15, 2007
Old-school gamers were practically raised by the “run and gun” genre. Games like Contra, Ikari Warriors, and Gunstar Heroes were what made it impossible to sleep at night thanks to their intense action and nail-biting difficulty. One premier franchise you may not remember so fondly, though, is Metal Slug. While it dominated the arcade front, [...]
Jan 15, 2007
Nintendo Adds Xevious, R-Type III, and Moto Roader to Wii Virtual Console
Jan 15, 2007
GoNintendo.com and Nintendo Press Room – Shmup fans, rejoice. Three classic titles for the NES, SNES, and TurboGrafx-16 have been released on the Virtual Console. Below is the press release from Nintendo. Today Nintendo adds three new classic games to the popular Wii video game system’s Wii Shop Channel. The games go live at 9 [...]
Jan 13, 2007
Gaming industry breaks out of funk with record sales in 2006
Jan 13, 2007
By Mike Snider, USA TODAY A strong holiday season capped off a year that resulted in total revenues of $12.5 billion spent on games, new console systems, handhelds and accessories, according to the industry’s market tracker The NPD Group. The 2006 total represents a 19% increase over 2005′s $10.5 billion mark, another record. “Everyone was [...]
Jan 10, 2007
Nintendo boosts profit forecast
Jan 10, 2007
TOKYO – Japan’s Nintendo Co. raised its group profit outlook by 20 percent Wednesday for this fiscal year because of upbeat sales worldwide of its portable game player Nintendo DS. Nintendo raised its profit forecast to 120 billion yen ($1 billion) for the fiscal year ending in March from an earlier estimate of 100 billion [...]
Jan 9, 2007
Wii-kly Update: Three New Classic Games Announced for Wii Shop Channel
Jan 9, 2007
(Nintendo.com)-Today Nintendo adds three new classic games to the popular Wii video game system’s Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased [...]

