Posts Tagged ‘Roundtable’
Jul 22, 2007
WiiWare Roundtable
Jul 22, 2007
Saul: Nintendo’s recent announcement of WiiWare was certainly not unexpected but still very much welcome. Back when the Wii’s Virtual Console service was announced, Nintendo promised that eventually it would open up its doors to allow independent developers to create new content. This new content is intended to complement the growing number of classic titles [...]
Jun 24, 2007
Online: Bridging The Gap
Jun 24, 2007
How important should online play be for Nintendo?
Japan, the U.S. and Europe are all about to recieve a number of online titles, or have done so in recent months, forming Nintendo’s first major steps into home console online play.
However, this is an element of gaming that truly began to develop in the previous [...]
May 28, 2007
The Games we Hate
May 28, 2007
We’ve gone on and on about our favorite games, but what about the games we don’t like? Specifically, the games we hate but that everyone else loves. Yep, now’s the time to finally let out your true feelings for all those overrated AAA titles you simply can’t stand.
— Saul says —
For the most part, I’ve [...]
Apr 29, 2007
GBA Favorites Roundtable
Apr 29, 2007
— Clark says —
Klonoa: Empire of Dreams is not only one of my favorite GBA games, it’s one of my favorite games of any system. From beginning to end, this game is full of so many clever puzzles and brilliant platforming moments. Klonoa was such a refreshing change of pace from all the Super [...]
Mar 7, 2007
GameCube Favorites Roundtable
Mar 7, 2007
One of the Wii’s greatest features is its direct GameCube backwards compatibility. This offers a great opportunity to play some of last generation’s missed gems during those inevitable Wii droughts (like right now). Here are some of the editors’ favorites:
Clark says:
This one’s going to sound kind of strange, but one of my favorite GameCube games [...]
Feb 9, 2007
2007 Most Wanted Roundtable
Feb 9, 2007
Yeah, it’s already February, but every gamer knows the first few months of a new year are slow while everyone recovers from the holiday rush. The “good stuff” is yet to come, and here’s what the Nintendo Spin staff is looking forward to most for 2007:
Clark says:
I’m anticipating just about every Wii game that isn’t [...]
Oct 7, 2005
Editor Roundtable #5: The Revolution Controller
Oct 7, 2005
Nick: My initial response to the controller announcement was surprise. We’ve been expecting something “revolutionary” from Nintendo but I really couldn’t believe they were trying something so unconventional, something so different to the way we currently play games. I was worried.
After reading the hands-on impressions and thinking about the controller for a while I [...]
Apr 30, 2005
Editor Roundtable #4: E3 2005
Apr 30, 2005
Nick: This E3 is crucial for Nintendo. In my opinion if they want to stay in the race, to keep competing with MS and Sony, they have to come out swinging.
I think their big announcement will obviously be the Revolution, or whatever the new console system is going to be called. We’ve heard all [...]
Feb 8, 2005
Editor Roundtable #3: Resident Evil 4
Feb 8, 2005
Saul: Wow, what a game!! I was thinking this about an hour into the game, before I even knew that the game still had about 15 more hours of content waiting for me. Such is life when you are playing what has got to be one of the best games of this console generation. Resident [...]
Dec 24, 2004
Roundtable #2: Nintendo’s Voice
Dec 24, 2004
Saul: You know, there was a time (NES, SNES days) when Nintendo games where considered cutting edge in all their aspects. Heck, it wasn’t really until the N64/Playstation era when other companies (such as Konami and Electronic Arts) really started blowing past Nintendo in terms of presentation and story.
Now, if you’ve owned nothing but [...]

