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Prince of Persia: Warrior Within Review

— Written by Justin Joseph

One of the biggest things you might notice in this game is during the multiple events in the game when you are being chased by the Dahaka. During each of these, the song by Godsmack “I Stand Alone” is supposed to play (without the lyrics) to signify “you’re on your own” for the whole sequence of events. However, during practically every single one that you will encounter, about 5-10 seconds into it, the track will COMPLETELY cut off by ITSELF. That’s right, there isn’t one point in this game where you will hear the track during the entire chase that you are involved in. That basically means that during most of the chases, you won’t hear anything in the background, except for the menacing sounds of the Dahaka and the footsteps of the Prince as you are running for your life.

The same can be said about the voice acting too. The voice acting is actually very good, with the little that you actually do hear that isn’t encompassed in battle, but again, there are a few sequences in the game where you will see the subtitles for what is being said, but you won’t hear the dialogue whatsoever!

Then with regards to what is said in battle, yes there are a lot of one-liners that Prince uses for intimidation purposes, and most of them are actually cool sounding. He does tend to overuse some of them yes, but it really shouldn’t annoy you too much. From the experience, the lines you will probably hear the most are ones such as “I grow tired of this!,” “You will pay for these transgressions!,” and “You should feel honored to die by my blade!” You will also hear a lot of yelling, grunts and growls from the Prince if he actually doesn’t say anything, and that definitely helps you understand just how desperate the poor guy is to achieve his ultimate goal.

So with all the voice acting and some of the music, if it wasn’t quite as glitchy and cut-off as it was during some points of the game, it would’ve made a much more immersive experience.

Now as for other various sound effects and audio tracks that you’ll hear. A lot of the game encompasses really great sounding effects that will allow you to feel as if you could hear them right around you, especially if you have the game on in stereo format! You will hear the realistic sound of metal clanging metal as you swordfight your enemies. You will hear the Prince’s footsteps, whether they be on the ground, along a wall, in the water or running up certain structures. Other sounds that accentuate the environment around you are things such as hearing cloth tearing apart as you drag your sword through a curtain and drop to the floor below. You will also hear the slight “squeaking” of the rotary saw blades and blade covered columns when it comes to the traps. All of the sounds in the game are very good, sound like they should, and can really bring you into the experience.

As for the audio tracks that were mentioned previously, they basically come on during the game as you enter a battle with a large group of enemies. They aren’t any kind of specific music tracks, but they are simply metal and rock themes that will allow you to be more entertained as you take out the very people who want you dead!

So overall, the sounds and audio in this game are very good, but because of the game having so many glitches and cut-offs where there just shouldn’t be, it can’t be given a quality score.

If you played Sands of Time, you would probably be able to figure out what was the biggest complaint of people who actually did that felt Ubisoft needed to fix in this game.

Well if you can’t, allow me to tell you. Almost every single person who played Sands of Time didn’t care for the simplistic and monotonous features that encompassed the battle system. You only had one sword at all times, couldn’t really do any fancy combos, and you pretty much had to use the same techniques in every battle inorder to progress.

Well, Ubisoft definitely listened to their fans, and chose to really work hard on the battle engine in this game.

So basically whatever you experienced in Sands of Time in regards to what the Prince could do with his acrobatic skills and fighting prowess was totally revamped and made 100 times better!

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