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James Bond 007: NightFire Review

— Written by Andrew Rogers

The level design in NightFire steals from Goldeneye and Agent Under Fire quite a bit. There is more stealth involved than previous games, but the stealth usually equals uneventful and boring. One of my favorite levels, the abandoned nuclear power plant, has you constantly alert for snipers, while changing from indoors to outdoors constantly. The level looks like a real, gritty old power plant. You’ll have to climb numerous ladders, cross steel cables, and use stationary artillery throughout the entire level to keep the gameplay fresh and interesting. Other levels have you chasing after an evil henchman, while finding your way through a confusing storage building, and others have you infiltrating and retrieving top-secret information. Most of the levels in first person are exciting and intense.

James Bond 007: NightFire

The vehicle-based levels take up the other half of the game. I have always felt like the car levels were a distraction from the main game and entirely unnecessary. The driving levels are much less entertaining than the normal first person levels. They are also worse than the driving levels in Agent Under Fire. They are much, much more linear this time around, and they all take place in uninteresting locales. You’ll often be wishing you could just skip through and get back to the normal first person levels again. The submarine level is especially boring, and you’ll most likely have to retry over and over again. The final level is also semi-vehicle based, and probably one of the easiest, most disappointing endings I have ever played. Plenty of control options, good level design, and decent driving levels.

Fun

The first person levels are almost rival the excitement experienced in Goldeneye. The different levels boast a lot of variety, ranging from outer space to a mountaintop castle. You can choose different levels of difficulty, but even the easiest will keep you on your toes. Vehicle based levels offer lots of high speed, e action, but lack much depth or excitement. Multiplayer is good fun for a while, until you get bored of its 2 or 3 good levels and its uninteresting alternative game modes. Single player will keep you excited until the very end, except for the driving levels in between. Multi-player will keep you entertained for a while.

James Bond 007: NightFire

Multi-Player

I noticed that this game almost tries to parallel Goldeneye in the Multiplayer department. It pulls it off successfully, and even attempts to throw in some twists, yet they fail to add any fun. You’ll be able to play as most of the characters in the single player, as well as some classic Bond villains. Level design pales in comparison to Goldeneye, and you’ll likely only want to play the 2 enjoyable levels. The menus can seem confusing at first, until your learn what each option means, as sometimes its vague. The weapon sets are OK, but it would have been nice to see a few more or have a customizable one. Bots, as usual don’t make up for shortcomings, as they normally are nowhere near as fun to play against as another person, or better yet, 3 people. Still, it was required to include bots, as whiny people will then criticize the game simply because useless bots were left out. While it offers as many options as Goldeneye, the poor level design leaves much to be desired.

Replay

The first player isn’t so exciting that you’ll want to go through it again just for the heck of it, but it you want to get the cheats, you’ll have to. Probably the reason behind this is the fact that the game tries to do too much beyond regular first person shooter, and usually these different types of play aren’t very fun. In Goldeneye, I found myself going through a few of the levels over and over again, simply because they were so much fun, and there were so many levels with so much variety. The Single player is also far too short, lasting only about 6-8 hours on the easy setting. Even Agent Under Fire’s car based levels were fun to go through many, many times over, yet NightFire’s aren’t. Multi-player is the only reason to come back prior to completing the game’s short single player. Multiplayer will keep you coming back, but the 1 player mode isn’t worth another run through. Single player is especially short as well.

Overall

If you are craving for a great single player FPS, and love James Bond, this game is highly recommended. Although Time Splitters 2 is a much better game overall, there is still plenty here to warrant a rental, or a purchase if you decide you really like this game. If the driving levels were replaced with more First Person levels similar to the later levels, I am almost positive this would have been just as great as Goldeneye. One of the best console FPS this console generation, and the best Bond since Goldeneye.

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T
Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.

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