Thanks to british magazine NGC we have learned that a remake of the first Resident Evil featuring the same gameplay as Resident Evil 4 will be coming to the Nintendo DS. Here is the full article:
"Capcom are working on a remake of Resident Evil for the DS, only this time using the same camera perspective and controls as the exceptionally brilliant Resident Evil 4 on GameCube. That's right, a fully 3D version of the original survival horror, all in the palm of your hand.
Capcom explained that, the touch-screen would, in one instance, be used to attack, with the slashes of the stylus dictating the swipes of Chris Redfield or Jill Valentine's knife."
"Anyone who's played Resident Evil 4 (and that should be all of you by now) will testify to the difference a simple perspective change can make to the overall gameplay experience, and the chance to play through the original adventure with the added versatility of dual-screens and touch-screen control will certainly breath new life into an old game.
Hopefully Capcom will use the touch screen for full analogue aiming (giving extra depth to the combat) as well as adding extra content, like puzzles, locations and situations to help keep things feeling nice and new."
"Capcom are working on a remake of Resident Evil for the DS, only this time using the same camera perspective and controls as the exceptionally brilliant Resident Evil 4 on GameCube. That's right, a fully 3D version of the original survival horror, all in the palm of your hand.
Capcom explained that, the touch-screen would, in one instance, be used to attack, with the slashes of the stylus dictating the swipes of Chris Redfield or Jill Valentine's knife."
"Anyone who's played Resident Evil 4 (and that should be all of you by now) will testify to the difference a simple perspective change can make to the overall gameplay experience, and the chance to play through the original adventure with the added versatility of dual-screens and touch-screen control will certainly breath new life into an old game.
Hopefully Capcom will use the touch screen for full analogue aiming (giving extra depth to the combat) as well as adding extra content, like puzzles, locations and situations to help keep things feeling nice and new."
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