Features
Mar 20, 2006
Dance Dance Resolutions
Mar 20, 2006
I don’t go to the arcade often. It is a waste of money. Those games are craftily designed to foil me before I’ve even gotten a minute out of my quarter (or, as is more common nowadays, two or three quarters). I also hate how arcade machines time me for everything. I only have ten [...]
Nov 30, 2005
Review and You
Nov 30, 2005
Buying a video game is a big commitment. Home console games go for $50, and that’s a hefty chunk of a minimum wage paycheck. Fortunately, thanks to the power of the Internet, a potential buyer can read professional reviews of a game and gauge whether or not he/she wants to buy it. The problem with [...]
Oct 19, 2005
Bring a Friend
Oct 19, 2005
It’s easy to imagine that the video game fanatic is a recluse who spends his/her time alone with a controller. For some, that may be the bitter truth. Games are actually a great social avenue, however. While I’ve always enjoyed the engrossment of diving solo into an intricate adventure game, it’s playing with others when [...]
Oct 17, 2005
At The Nintendo Fusion Tour
Oct 17, 2005
Well, the actual event happened for me just about 2 weeks ago, but because of laptop problems and various things keeping me busy, I haven’t been able to get to this until now. But anyway, I had the very fortunate chance of experiencing the Nintendo Fusion Tour not too long ago. Quite honestly it’s the [...]
Oct 7, 2005
Editor Roundtable #5: The Revolution Controller
Oct 7, 2005
Nick: My initial response to the controller announcement was surprise. We’ve been expecting something “revolutionary” from Nintendo but I really couldn’t believe they were trying something so unconventional, something so different to the way we currently play games. I was worried. After reading the hands-on impressions and thinking about the controller for a while I [...]
Oct 6, 2005
Gameboy Micro Impressions
Oct 6, 2005
Nintendo surprised many of us a few months ago by announcing a new Gameboy system, the Gameboy Micro. The Gameboy Micro would be a smaller version of the Gameboy Advance SP, appealing to those who don’t already own a Gameboy Advance and the “image conscious” gamers looking for a nifty new gadget. Some thought the [...]
Sep 19, 2005
The Impact of the Revolution Controller
Sep 19, 2005
The last console generation has had mixed results for Nintendo and the GameCube. Many missteps were taken from game development to marketing to what many consider just plain flawed priorities. It was generally perceived as a lightweight competitor, with fewer games than the PS2 and Xbox, few games that appealed to mainstream gamers, and a [...]
Sep 15, 2005
Mainstream Maturity = Losing Our Inner Child?
Sep 15, 2005
It seems more and more these days that people think Nintendo is failing in the western hemisphere in terms of game and hardware sales because they aren’t appealing to this “mainstream”. Well I would like to ask you all a question. Why does mainstream mean maturity? In other words, why do people think that just [...]
Aug 27, 2005
Know Your Game, Beat Your Friends!
Aug 27, 2005
I was just at Game Crazy earlier this evening, and in that time I managed to strike up a conversation with the security officer that tends to drop by every now and then. He’s an avid gamer himself and is always willing to talk it up about gaming or play a game with us at [...]
Aug 20, 2005
GameCube Multiplayer Recommendations
Aug 20, 2005
I’ve always considered the GameCube my top preference when it comes to multiplayer goodness. Here are some of my personal favorites, titles I consider instant classics as far as their four-player support is concerned. Bomberman Generation The simple design behind Bomberman has been around for years, but the appeal is just as strong today as [...]

